Weapons and Armor
This page lists the base stat lines for common weapon and armor types you may use on an adventure. It is by no means exhaustive, but should serve as a good baseline if you have additional varieties you want to include in your adventures.
Melee Weapons
Blades
- Large Knife or Dagger: d4
- , ,
- Parrying Dagger: +1
- Gladius: 2d3/2d4
- Long Sword: 2d4/2d5
- Katana or Tachi: d8/2d5
- ,
- Zweihander: 2d6
- , 2
Axes
- Hatchet: d4
- , ,
- War Axe: d8/d10
- , , 2
- Greataxe: 2d6
- , , 3
Blunt Weapons
- Club: d6
- , ,
- Mace: d6/d8
- , , 3
- Flail: d6/d8
- , , , 3
- Heavy Flail: d12
- , ,
Polearms
- Quarterstaff or Bo: d6
- +1
- Spear: d8/d10
- ,
Ranged Weapons
Bows
- Shortbow: Range 400 | 4 Damage
- Longbow: Range 700 | 5 Damage
- Mongolian Recurve: Range 400-1,600 | 3-6 Damage
- (Brawn),
- Flight Bow: Range 1,500 | 4 Damage
Ammunition
- Heavy Arrow: | 2
- Light Arrow: | -1 Damage
- Barbed Arrow: | +1
Armor
- Leather or Padded: Armor 1
- Studded Leather: Armor 2
- Chain Mail or Scale Mail: Armor 3
- Half Plate: Armor 4,
- Plate: Armor 5,